Playstation Mobile game I worked on at Heavy Spectrum. 3 month production schedule.
Stage 1 - Castaway Island
Stage 2 - Neon Nights
Stage 3 - Sunken Dreams
Stage 4 - Space
Stage 5 - English Country Garden
Stage 6 - Ice Age
Bar Concepts
Vita Previs (Early Dev)
Previs (Early Dev)
Stage Background - Ice Age
Stage Background - Castaway Island
Stage Background - Neon Nights
Stage Background - Space
Stage Background - Sunken Dreams
Stage Background - Whiteroom